SPONSORSHIP OPPORTUNITY


  1. Sponsorship provides your brand and products exceptional association on the cutting edge of two influential and engaging markets

  2. Competition will be supported by a fully integrated marketing campaign to include in-theatre, online, PR and grassroots marketing

  3. Sponsors will be included from the start of the competition through the finale via in-game integrations and inclusion into all B!G Screen Gaming marketing initiatives.


 

DYNAMIC TARGET AUDIENCE

  • Males 18-34
  • Nielsen Entertainment estimates that young men play 12.5 hours of videogames per week, compared with 9.8 hours watching television
  • Video gaming grew in 2008 by 20% to a $32 billion industry, beating out film and DVD sales, projected to increase another 12% to $36 billion in 2009 (GfK)
  • Core video game players who buy an average of 20 games a year and play 10 or more hours per week spend more on going to the movies than consumers who play less or not at all (Ziff Davis Game Group)
  • 89% of polled respondents say that they would try B!g Screen Gaming at least once, with 75% saying they would pay for the privilege (Amplitude)

LOGISTICS

  • Highly socialized events where gamers play alongside spectators
  • Competition events held in the top 10 U.S. radio markets: New York, Los Angeles, Philadelphia, Dallas, Seattle, Las Vegas, Orlando, Atlanta, Boston, Chicago and Washington D.C. (flexibility in region is possible)
  • Friday and Saturday nights over an 8-week competition period

Contact Seth Schiller for more information: sponsor@amplitude.com or 866-277-8972 or 714-393-1954 Skype status